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Modular Pipe Set

In making my modular hallway, I realized that having a pipe set would be a good idea. I made this one to be fairly simple so I could use it in various projects and kitbashing.

I made two main texture variations in substance painter, which I then brought into Unreal and set up so the color could be easily tweaked with material instances.

Color variation through material instances in UE4

Color variation through material instances in UE4

Simple grungy material

Simple grungy material

Second material, less grungy

Second material, less grungy

wireframe

wireframe